Memory-pool-based dynamic arrays. Optimized for memory usage, can’t fragment the memory.
Copy-on-write array for some Godot types, allocated with a memory pool.
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MIT License
Copyright (c) 2007 Juan Linietsky, Ariel Manzur. Copyright (c) 2014 Godot Engine contributors (cf. AUTHORS.md) Copyright (c) 2017 Godot-D contributors Copyright (c) 2022 Godot-DLang contributors
Memory-pool-based dynamic arrays. Optimized for memory usage, can’t fragment the memory.