Vector.godotVector

Undocumented in source. Be warned that the author may not have intended to support it.
  1. Vector2 godotVector()
  2. Vector2i godotVector()
  3. Vector3 godotVector()
    struct Vector(T, size_t N)
    static if(N == 3)
    static if(isFloatingPoint!T)
    godotVector
    ()
    if (
    isNumeric!T &&
    N > 0
    )
  4. Vector3i godotVector()
  5. Vector4 godotVector()
  6. Vector4i godotVector()

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