godot-dlang ~master (2023-06-12T16:03:25Z)
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StringName.this
godot
stringname
StringName
char constructor. S can be a slice (like
string
) or a null-terminated pointer.
this
(String s)
this
(string s)
this
(S num)
this
()
this
(godot_string strname)
this
(S str)
struct
StringName
this
(
S
)
(
in
S
str
)
if
(
isImplicitlyConvertible
!(
S
,
const
(
char
)[]) ||
isImplicitlyConvertible
!(
S
,
const
(
char
)*)
)
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stringname
StringName
constructors
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destructors
~this
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_defaultCtor
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opAssign
opCast
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toHash
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this(this)
static functions
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_StringName
variables
_stringName
char constructor. S can be a slice (like string) or a null-terminated pointer.