godot-dlang ~master (2023-06-12T16:03:25Z)
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StringName.empty
godot
stringname
StringName
struct
StringName
const
bool
empty
(
)
Return Value
Type:
bool
true
if length is 0
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stringname
StringName
constructors
this
destructors
~this
functions
_defaultCtor
data
empty
length
opAssign
opCast
opEquals
ptr
toHash
postblits
this(this)
static functions
makeEmpty
unions
_StringName
variables
_stringName