godot-dlang ~master (2023-06-12T16:03:25Z)
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String.this
godot
string
String
wchar_t constructor. S can be a slice or a null-terminated pointer.
this
(StringName n)
this
(godot_string str)
this
(S num)
this
(S str)
struct
String
this
(
S
)
(
in
S
str
)
if
(
isImplicitlyConvertible
!(
S
,
const
(
wchar_t
)[]) ||
isImplicitlyConvertible
!(
S
,
const
(
wchar_t
)*)
)
this
(S str)
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wchar_t constructor. S can be a slice or a null-terminated pointer.