godot-dlang ~master (2023-06-12T16:03:25Z)
Dub
Repo
Projection.addJitterOffset
godot
projection
Projection
Undocumented in source. Be warned that the author may not have intended to support it.
struct
Projection
void
addJitterOffset
(
in
Vector2
p_offset
)
Meta
Source
See Implementation
godot
projection
Projection
aliases
PLANE_BOTTOM
PLANE_FAR
PLANE_LEFT
PLANE_NEAR
PLANE_RIGHT
PLANE_TOP
constructors
this
enums
Planes
functions
addJitterOffset
adjustPerspectiveZNear
determinant
flipY
flippedY
getAspect
getEndpoints
getFarPlaneHalfExtents
getFov
getLODMultiplier
getProjectionPlane
getProjectionPlanes
getViewportHalfExtents
getZFar
getZNear
get_pixels_per_meter
inverse
invert
isOrthogonal
jitter_offseted
makeScale
opBinary
opCast
opEquals
opIndex
perspective_znear_adjusted
scaleTranslateToFit
setDepthCorrection
setForHMD
setFrustum
setIdentity
setLightAtlasRect
setLightBias
setOrthogonal
setPerspective
setZero
xform
xform4
xform_inv
static functions
createDepthCorrection
createFitAABB
createForHMD
createFrustum
createFrustumAspect
createLightAtlasRect
createOrthogonal
createOrthogonalAspect
createPerspective
createPerspectiveHMD
getFovY
unions
__anonymous