godot_pluginscript_language_desc.validate

Undocumented in source.
struct godot_pluginscript_language_desc
godot_bool function(godot_pluginscript_language_data* p_data, const godot_string* p_script, int* r_line_error, int* r_col_error, godot_string* r_test_error, const godot_string* p_path, godot_packed_string_array* r_functions) validate;

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