godot.projection

2D Transformation. 3x2 matrix.

Members

Functions

deg2rad
double deg2rad(double p_y)
Undocumented in source. Be warned that the author may not have intended to support it.
rad2deg
double rad2deg(double p_y)
Undocumented in source. Be warned that the author may not have intended to support it.

Structs

Projection
struct Projection

Represents projection transformation. It is similar to a 4x4 matrix.

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