godot.poolarrays

Memory-pool-based dynamic arrays. Optimized for memory usage, can’t fragment the memory.

Members

Aliases

PackedByteArray
alias PackedByteArray = PackedArray!ubyte
Undocumented in source.
PackedColorArray
alias PackedColorArray = PackedArray!Color
Undocumented in source.
PackedFloat32Array
alias PackedFloat32Array = PackedArray!float
Undocumented in source.
PackedFloat64Array
alias PackedFloat64Array = PackedArray!double
Undocumented in source.
PackedInt32Array
alias PackedInt32Array = PackedArray!int
Undocumented in source.
PackedInt64Array
alias PackedInt64Array = PackedArray!long
Undocumented in source.
PackedStringArray
alias PackedStringArray = PackedArray!string
Undocumented in source.
PackedVector2Array
alias PackedVector2Array = PackedArray!Vector2
Undocumented in source.
PackedVector3Array
alias PackedVector3Array = PackedArray!Vector3
Undocumented in source.

Structs

PackedArray
struct PackedArray(T)

Copy-on-write array for some Godot types, allocated with a memory pool.

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