GodotMethod.bind

Undocumented in source. Be warned that the author may not have intended to support it.
  1. void bind(char* className, char* methodName, GDNativeInt hash)
    struct GodotMethod(Return, Args...)
    void
    bind
    (
    in char* className
    ,
    in char* methodName
    ,
    in GDNativeInt hash = 0
    )
  2. void bind(GDNativeVariantType type, char* methodName, GDNativeInt hash)

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