godot-dlang ~master (2023-06-12T16:03:25Z)
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Variant.as
godot
variant
Variant
T
as
()
T
as
()
struct
Variant
const
T
as
(
T
)
(
)
if
(
is
(
T
:
TypedArray
!
U
,
U
...
) &&
!
is
(
U
==
Array
)
)
T
as
()
T
as
()
GodotType
as
()
R
as
()
inout
(
T
)
as
()
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