godot-dlang v0.2.0 (2023-02-23T07:46:21Z)
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Access.data
godot
poolarrays
PackedArray
Access
inout
(
T
[])
data
()
const
(
T
[])
data
()
struct
Access
(bool write = false)
const
static if
(!(
write
))
const
(
T
[])
data
(
)
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