godot-dlang v0.1.0 (2022-11-07T21:45:52Z)
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StringName.this
godot
string
StringName
char constructor. S can be a slice (like
string
) or a null-terminated pointer.
this
(String s)
this
(godot_string strname)
this
(S str)
struct
StringName
this
(
S
)
(
in
S
str
)
if
(
isImplicitlyConvertible
!(
S
,
const
(
char
)[]) ||
isImplicitlyConvertible
!(
S
,
const
(
char
)*)
)
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godot
string
StringName
constructors
this
destructors
~this
functions
_defaultCtor
opAssign
opCast
opEquals
postblits
this(this)
unions
_StringName
variables
_stringName
char constructor. S can be a slice (like string) or a null-terminated pointer.